Hi guys,
New user and fellow programmer here. The project is not open source right?
I'd like to add some feautres (at least for myself), is there any chance i get the code, or a github?
Some additions i'd like to make, but if it is not possible i'd post a request about it:
- Plus filters for crawling. Just one example: I don't need players under level 10, got all the low level items.
- Updating analisys/scrapbook by clicking players on the list, so you don't have to leave the screen, update, analyze again and list them again.
- Making crawl/analyze faster. Not sure if it is possible as i don't see the code.
- Disable pictures. Being a data person i don't really need them. The software is fast so it takes little resource i assume, so it is really just me.
And many more. The app is amazing, but some little tweaks would even improve it.
Mate
Open source
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Re: Open source
Hey Mate,
welcome to the forum and thanks for your suggestions. Correct, the Crawler as well as the MFbot are not open source.
We just had a discussion with other users about that topic a while ago. Maybe it'd be also interesting for you to read as we explain why we made that decision: viewtopic.php?f=5&t=2987
welcome to the forum and thanks for your suggestions. Correct, the Crawler as well as the MFbot are not open source.
We just had a discussion with other users about that topic a while ago. Maybe it'd be also interesting for you to read as we explain why we made that decision: viewtopic.php?f=5&t=2987
Viele Grüße / Best regards
F0restbear
F0restbear
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Re: Open source
Thanks for the reply, it was indeed an interesting topic.
So as i saw, you are looking for devs to join your team. Can you write me a pm or email about it? It might be interesting for me.
A few questions:
In the topic it was mentioned it is not a git-based project? These days hearing this is strange. How are you maintaining the code?
What languages and technologies are being used?
Lets say I join to the team. Is there any requirement of contributon? Right now i have some free time thanks to the home-office (+2 hours that I would spend with travelling) but as well as You, i'm busy with RL things, so there might be longer periods when in can't do any progression. Is that okay for you?
So as i saw, you are looking for devs to join your team. Can you write me a pm or email about it? It might be interesting for me.
A few questions:
In the topic it was mentioned it is not a git-based project? These days hearing this is strange. How are you maintaining the code?
What languages and technologies are being used?
Lets say I join to the team. Is there any requirement of contributon? Right now i have some free time thanks to the home-office (+2 hours that I would spend with travelling) but as well as You, i'm busy with RL things, so there might be longer periods when in can't do any progression. Is that okay for you?
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Re: Open source
Hey again,
sorry for the late reply.
Please dm Robin so he can get back to you. I believe it'd be better for him to answer your questions as I am not a developer myself Our team is pretty busy at the moment so we'd kindly ask for your patience.
sorry for the late reply.
Please dm Robin so he can get back to you. I believe it'd be better for him to answer your questions as I am not a developer myself Our team is pretty busy at the moment so we'd kindly ask for your patience.
Viele Grüße / Best regards
F0restbear
F0restbear
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Re: Open source
Just a quick note to address some points:
We also are always looking for help, for that it'd be great if you could write me a short pm so that I don't forget it.
As mentioned earlier, we use Gitlab as SCM and Issue management system, build with Jenkins and deploy the packages manually with the help of a self-built management interface.
For security reasons, the last step is only my job the moment. (Okay, fine, I wanted to automate that step and integrate it into Jenkins but never finished the work on it. )
But: We have a documented workflow and a rudimentary guide for the most important classes and files, so that might help.
Oh, I almost forgot: Please note that none of the above points apply to the Crawler! The Crawler is developed by mostly one person only and in most ways completely separate from the bot.
Regards
Robin
As mentioned here, we actually do use Git.How are you maintaining the code?
We also are always looking for help, for that it'd be great if you could write me a short pm so that I don't forget it.
We use C# with mostly .NET 4.5.2, mono is used for cross-compilation on various unix systems. (The web interface is written in Python and the translation platform is written in ASP.net with a VB.net base, so it's not all C#)What languages and technologies are being used?
As mentioned earlier, we use Gitlab as SCM and Issue management system, build with Jenkins and deploy the packages manually with the help of a self-built management interface.
For security reasons, the last step is only my job the moment. (Okay, fine, I wanted to automate that step and integrate it into Jenkins but never finished the work on it. )
As you said, it's not very different with me and Unkown at the moment, so that's okay. Unfortunately, that also means that while we are always there for questions, we can't really introduce you into the code at a deep level.Is there any requirement of contributon? Right now i have some free time
But: We have a documented workflow and a rudimentary guide for the most important classes and files, so that might help.
Oh, I almost forgot: Please note that none of the above points apply to the Crawler! The Crawler is developed by mostly one person only and in most ways completely separate from the bot.
Regards
Robin
MFBot-Version | Code-Zeilen* | In Dateien* | Letzte Version |
MFBot 1.5.x | 6485 | 1 | Juli 2013 |
MFBot 2.x | 14363 | 16 | März 2014 |
MFBot 3.x | 22095 | 36 | März 2015 |
MFBot 4.x | 55242 | 241 | Juli 2018 |
MFBot 5.x | 66000 | 440 | Tbc |
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