Unofficial MFBot Update
Re: Unofficial MFBot Update
we have the new fusion world how do we get it to direct the bot to the new server
Re: Unofficial MFBot Update
Apri "Setting"
In "General" alla voce "Server" scrivere il seguente indirizzo :
maerwynn.sfgame.net
Ciao
In "General" alla voce "Server" scrivere il seguente indirizzo :
maerwynn.sfgame.net
Ciao
-
- Beiträge: 39
- Registriert: Sa 5. Dez 2020, 23:03
- Hat sich bedankt: 6 Mal
- Danksagung erhalten: 3 Mal
Re: Unofficial MFBot Update
Hi everyone,
I'd like to propose an enhancement to the bot's automatic equipment selection system, aiming for greater user control similar to the existing percentage-based skill allocation.
Currently, while we can define how skill points are distributed (e.g., 30% Luck, 30% Dexterity, etc.), the bot choose equipment based on an internal simulation. My suggestion is to introduce a system that allows users to assign custom weights to stat increases when the bot is deciding which equipment to equip.
This would function similarly to the skill point distribution, but instead of percentages for skills, we could define the importance of each stat provided by the equipment. This could be implemented in this way:
Decimal Multipliers: Users could assign a decimal multiplier to each stat. For example:
* Strength: x1.1
* Dexterity: x0.5
* Constitution: x1.0
* Intelligence: x0.5
* Luck: x1.7
* Armor: x0.02
* Average Damage: x1.7
The bot would then prioritize equipment that offers an higher sum of weighted values based on these multipliers.
The bot would then favor equipment that contributes more to the higher-weighted stats. This level of customization would allow players to fine-tune their equipment choices based on their specific strategies and preferences, mirroring the control we already have over skill point allocation. It's about offering the tools for a personalized experience rather than solely aiming for an automatically optimized "perfect" build where user input is limited. I'd appreciate your feedback on this idea.
Thanks for your consideration!
I'd like to propose an enhancement to the bot's automatic equipment selection system, aiming for greater user control similar to the existing percentage-based skill allocation.
Currently, while we can define how skill points are distributed (e.g., 30% Luck, 30% Dexterity, etc.), the bot choose equipment based on an internal simulation. My suggestion is to introduce a system that allows users to assign custom weights to stat increases when the bot is deciding which equipment to equip.
This would function similarly to the skill point distribution, but instead of percentages for skills, we could define the importance of each stat provided by the equipment. This could be implemented in this way:
Decimal Multipliers: Users could assign a decimal multiplier to each stat. For example:
* Strength: x1.1
* Dexterity: x0.5
* Constitution: x1.0
* Intelligence: x0.5
* Luck: x1.7
* Armor: x0.02
* Average Damage: x1.7
The bot would then prioritize equipment that offers an higher sum of weighted values based on these multipliers.
The bot would then favor equipment that contributes more to the higher-weighted stats. This level of customization would allow players to fine-tune their equipment choices based on their specific strategies and preferences, mirroring the control we already have over skill point allocation. It's about offering the tools for a personalized experience rather than solely aiming for an automatically optimized "perfect" build where user input is limited. I'd appreciate your feedback on this idea.
Thanks for your consideration!
- marenga
- Beiträge: 96
- Registriert: Mi 15. Nov 2023, 09:37
- Hat sich bedankt: 40 Mal
- Danksagung erhalten: 198 Mal
Re: Unofficial MFBot Update
Thanks for taking the time to come up with this. I think this certainly has some usage, especially since the internal simulations can be wrong sometimes and this here is just trivial to calculate and reason about. I do think that it will lead to worse items being equipped, but if there is any demand, I could implement something like this.AAA hat geschrieben: ↑Mo 28. Apr 2025, 23:49 Hi everyone,
I'd like to propose an enhancement to the bot's automatic equipment selection system, aiming for greater user control similar to the existing percentage-based skill allocation.
Currently, while we can define how skill points are distributed (e.g., 30% Luck, 30% Dexterity, etc.), the bot choose equipment based on an internal simulation. My suggestion is to introduce a system that allows users to assign custom weights to stat increases when the bot is deciding which equipment to equip.
This would function similarly to the skill point distribution, but instead of percentages for skills, we could define the importance of each stat provided by the equipment. This could be implemented in this way:
Decimal Multipliers: Users could assign a decimal multiplier to each stat. For example:
* Strength: x1.1
* Dexterity: x0.5
* Constitution: x1.0
* Intelligence: x0.5
* Luck: x1.7
* Armor: x0.02
* Average Damage: x1.7
The bot would then prioritize equipment that offers an higher sum of weighted values based on these multipliers.
The bot would then favor equipment that contributes more to the higher-weighted stats. This level of customization would allow players to fine-tune their equipment choices based on their specific strategies and preferences, mirroring the control we already have over skill point allocation. It's about offering the tools for a personalized experience rather than solely aiming for an automatically optimized "perfect" build where user input is limited. I'd appreciate your feedback on this idea.
Thanks for your consideration!
---
On a seperate note, I finished my rewrite of the Bot internals and fully implemented Expeditions, Sandstorm & Training Camp, stopped relying on mfbot.de resources, made the game server list always up to date, fixed bugs, etc. in the last few days. I am going to have my pc running through the night to see, if anything goes horribly wrong, but otherwise you are going to get an alpha version of all that tomorrow
- marenga
- Beiträge: 96
- Registriert: Mi 15. Nov 2023, 09:37
- Hat sich bedankt: 40 Mal
- Danksagung erhalten: 198 Mal
Re: Unofficial MFBot Update
Have fun with the Expeditions Alpha:
Windows x64
Windows x86
Windows Console x64
Windows Console x86
Linux Console x64
Linux Console ARM
Linux Console ARM64
Mac Console x64
You can find the settings for expeditions in the tavern tab of the account config.
Just to be clear, I have rewritten pretty much the entire logic behind the bot and I am 100% certain this introduced new bugs and I only have a hand full of accounts and my own time to test with. This is very much an alpha, not a full release, so whoever downloads this should probably try it with a new/low level account first and/or backup their acc.ini in case things go wrong. I setup a new server for mfbot stuff, so if you click "report error" in the error logs, I will now get that info instead of the official devs.
Here are a few issues I am aware of:
- The expedition things will not be localized yet and might have old names
- Guild overview window does not work correctly
- Some issues around dungeon timeouts not being accurate, leading to some (failing) attempts
As mentioned before, the Sandstorm should now also work and I implemented / fixed a bunch of other things, but I will wait for a full release to list them all.
Typically I try to wait until I know everything works, but you guys have been waiting a long time now already, so I just want to give you something.
Apart from bugs, I am also very much open to receive any kind of feedback for the expedition logic, since I am not aware what the current "meta" is.
Since I now have a codebase, that I can actually read, I should now also be able to fix any bugs, or implement new features a lot faster, so just throw any suggestions you have at me.
Windows x64
Windows x86
Windows Console x64
Windows Console x86
Linux Console x64
Linux Console ARM
Linux Console ARM64
Mac Console x64
You can find the settings for expeditions in the tavern tab of the account config.
Just to be clear, I have rewritten pretty much the entire logic behind the bot and I am 100% certain this introduced new bugs and I only have a hand full of accounts and my own time to test with. This is very much an alpha, not a full release, so whoever downloads this should probably try it with a new/low level account first and/or backup their acc.ini in case things go wrong. I setup a new server for mfbot stuff, so if you click "report error" in the error logs, I will now get that info instead of the official devs.
Here are a few issues I am aware of:
- The expedition things will not be localized yet and might have old names
- Guild overview window does not work correctly
- Some issues around dungeon timeouts not being accurate, leading to some (failing) attempts
As mentioned before, the Sandstorm should now also work and I implemented / fixed a bunch of other things, but I will wait for a full release to list them all.
Typically I try to wait until I know everything works, but you guys have been waiting a long time now already, so I just want to give you something.
Apart from bugs, I am also very much open to receive any kind of feedback for the expedition logic, since I am not aware what the current "meta" is.
Since I now have a codebase, that I can actually read, I should now also be able to fix any bugs, or implement new features a lot faster, so just throw any suggestions you have at me.
-
- Beiträge: 6
- Registriert: Mi 30. Apr 2025, 09:47
- Hat sich bedankt: 0
- Danksagung erhalten: 2 Mal
Re: Unofficial MFBot Update
Feedback auf Deutsch
Ich habe den Bot mit der Alpha jetzt für ein paar Stunden laufen lassen und folgendes ist mir aufgefallen:
- Es wurden Items angelegt, bei denen ich nicht sagen würde, dass sie besser sind (nicht die Mainstats – bin mir bei der Kalkulation aber nicht sicher, ob es insgesamt besser ist).
- Es wurde versucht, Gems anzulegen, die nicht im Inventar waren (der Gem war noch im Item, das gerade abgelegt wurde). Dadurch ist der Bot in eine Endlosschleife geraten, um den Gem anzulegen.
- Expeditionen funktionieren super – riesiger Kuss geht da raus!
- Dungeons funktionieren nach meiner Erkenntnis ohne Probleme.
- Arena läuft auch gut.
- Festung und Ähnliches funktionieren ebenfalls zuverlässig.
Verbesserungsvorschläge:
- Ich wünsche mir eine kleine Verbesserung bei Gems: Wenn small Gems reinkommen, die nicht legendär sind, sollen diese automatisch verkauft oder direkt ins Klo geschmissen werden.
- Außerdem wünsche ich mir eine genauere Kalkulation bei der Auswahl von Items zum Anlegen (falls das noch nicht geplant ist).
Ansonsten ein riesiges Lob und vielen Dank, dass du das möglich machst!
Feedback in English
I've let the bot run with the Alpha for a few hours now, and here’s what I noticed:
- Some items were equipped that I wouldn’t consider better (not the main stats – I’m not sure if the calculation makes them better overall).
- The bot tried to socket gems that weren’t actually in the inventory (the gem was still inside the item that had just been unequipped). This caused the bot to enter a continuous loop trying to socket the gem.
- Expeditions work great – big kiss for that!
- Dungeons seem to run without any issues (as far as I can tell).
- Arena also works well.
- Fortress and similar features are also functioning smoothly.
Suggestions for improvement:
- I’d love a small improvement for gems: When small gems come in that are not legendary, they should be automatically sold or trashed.
- Also, I’d appreciate a better calculation for equipping items (if that’s not already planned).
Other than that – huge kudos and thank you for making this possible!
Kleiner Edit vor dem abschicken:
Hast du eigentlich ein Discord? Bin von deiner Aktion ein riesen Fan geworden.
Ich habe den Bot mit der Alpha jetzt für ein paar Stunden laufen lassen und folgendes ist mir aufgefallen:
- Es wurden Items angelegt, bei denen ich nicht sagen würde, dass sie besser sind (nicht die Mainstats – bin mir bei der Kalkulation aber nicht sicher, ob es insgesamt besser ist).
- Es wurde versucht, Gems anzulegen, die nicht im Inventar waren (der Gem war noch im Item, das gerade abgelegt wurde). Dadurch ist der Bot in eine Endlosschleife geraten, um den Gem anzulegen.
- Expeditionen funktionieren super – riesiger Kuss geht da raus!
- Dungeons funktionieren nach meiner Erkenntnis ohne Probleme.
- Arena läuft auch gut.
- Festung und Ähnliches funktionieren ebenfalls zuverlässig.
Verbesserungsvorschläge:
- Ich wünsche mir eine kleine Verbesserung bei Gems: Wenn small Gems reinkommen, die nicht legendär sind, sollen diese automatisch verkauft oder direkt ins Klo geschmissen werden.
- Außerdem wünsche ich mir eine genauere Kalkulation bei der Auswahl von Items zum Anlegen (falls das noch nicht geplant ist).
Ansonsten ein riesiges Lob und vielen Dank, dass du das möglich machst!
Feedback in English
I've let the bot run with the Alpha for a few hours now, and here’s what I noticed:
- Some items were equipped that I wouldn’t consider better (not the main stats – I’m not sure if the calculation makes them better overall).
- The bot tried to socket gems that weren’t actually in the inventory (the gem was still inside the item that had just been unequipped). This caused the bot to enter a continuous loop trying to socket the gem.
- Expeditions work great – big kiss for that!
- Dungeons seem to run without any issues (as far as I can tell).
- Arena also works well.
- Fortress and similar features are also functioning smoothly.
Suggestions for improvement:
- I’d love a small improvement for gems: When small gems come in that are not legendary, they should be automatically sold or trashed.
- Also, I’d appreciate a better calculation for equipping items (if that’s not already planned).
Other than that – huge kudos and thank you for making this possible!
Kleiner Edit vor dem abschicken:
Hast du eigentlich ein Discord? Bin von deiner Aktion ein riesen Fan geworden.
-
- Beiträge: 39
- Registriert: Sa 5. Dez 2020, 23:03
- Hat sich bedankt: 6 Mal
- Danksagung erhalten: 3 Mal
Re: Unofficial MFBot Update
Is this ok?
- Dateianhänge
-
- 17460027539997525893868986976605.jpg (4.38 MiB) 137 mal betrachtet
-
- Beiträge: 143
- Registriert: Sa 7. Nov 2020, 21:40
- Hat sich bedankt: 31 Mal
- Danksagung erhalten: 30 Mal
- DasAoD
- Beiträge: 222
- Registriert: Do 14. Mai 2020, 00:14
- Hat sich bedankt: 100 Mal
- Danksagung erhalten: 52 Mal
Re: Unofficial MFBot Update
Kann mich nur anschließen. Riesen Dank für das Update.brdsteinschwalbe hat geschrieben: ↑Mi 30. Apr 2025, 10:02 Feedback auf Deutsch
Ich habe den Bot mit der Alpha jetzt für ein paar Stunden laufen lassen und folgendes ist mir aufgefallen:
- Es wurden Items angelegt, bei denen ich nicht sagen würde, dass sie besser sind (nicht die Mainstats – bin mir bei der Kalkulation aber nicht sicher, ob es insgesamt besser ist).
- Es wurde versucht, Gems anzulegen, die nicht im Inventar waren (der Gem war noch im Item, das gerade abgelegt wurde). Dadurch ist der Bot in eine Endlosschleife geraten, um den Gem anzulegen.
- Expeditionen funktionieren super – riesiger Kuss geht da raus!
- Dungeons funktionieren nach meiner Erkenntnis ohne Probleme.
- Arena läuft auch gut.
- Festung und Ähnliches funktionieren ebenfalls zuverlässig.
Verbesserungsvorschläge:
- Ich wünsche mir eine kleine Verbesserung bei Gems: Wenn small Gems reinkommen, die nicht legendär sind, sollen diese automatisch verkauft oder direkt ins Klo geschmissen werden.
- Außerdem wünsche ich mir eine genauere Kalkulation bei der Auswahl von Items zum Anlegen (falls das noch nicht geplant ist).
Ansonsten ein riesiges Lob und vielen Dank, dass du das möglich machst!
Feedback in English
I've let the bot run with the Alpha for a few hours now, and here’s what I noticed:
- Some items were equipped that I wouldn’t consider better (not the main stats – I’m not sure if the calculation makes them better overall).
- The bot tried to socket gems that weren’t actually in the inventory (the gem was still inside the item that had just been unequipped). This caused the bot to enter a continuous loop trying to socket the gem.
- Expeditions work great – big kiss for that!
- Dungeons seem to run without any issues (as far as I can tell).
- Arena also works well.
- Fortress and similar features are also functioning smoothly.
Suggestions for improvement:
- I’d love a small improvement for gems: When small gems come in that are not legendary, they should be automatically sold or trashed.
- Also, I’d appreciate a better calculation for equipping items (if that’s not already planned).
Other than that – huge kudos and thank you for making this possible!
Kleiner Edit vor dem abschicken:
Hast du eigentlich ein Discord? Bin von deiner Aktion ein riesen Fan geworden.
Das Thema mit der Rüstung ist glaube ich aber auch schon ein älteres Thema, wenn mich nicht alles täuscht.
Das würde beim alten Bot schon mal bemängelt.
-
- Beiträge: 6
- Registriert: Mi 30. Apr 2025, 09:47
- Hat sich bedankt: 0
- Danksagung erhalten: 2 Mal
Re: Unofficial MFBot Update
Ah ok dann wusste ich davon anscheinend noch nicht.
Ein kleiner Wunsch, wenn es möglich ist wäre der Scrapbook Helper (auch von Marenga) mit im mfbot?
Wäre echt wild wenn das geht, da beide Programme gleichzeitig laufen zu lassen nicht immer eine gute idee ist. (Der Login beider Programme führt zu einem Krieg)
Ein kleiner Wunsch, wenn es möglich ist wäre der Scrapbook Helper (auch von Marenga) mit im mfbot?
Wäre echt wild wenn das geht, da beide Programme gleichzeitig laufen zu lassen nicht immer eine gute idee ist. (Der Login beider Programme führt zu einem Krieg)
- Folgende Benutzer bedankten sich beim Autor brdsteinschwalbe für den Beitrag:
- DasAoD (Mi 30. Apr 2025, 11:46)
Wer ist online?
Mitglieder in diesem Forum: 0 Mitglieder und 5 Gäste