marenga hat geschrieben: So 8. Feb 2026, 01:48
Just as a quick status update. I am currently working on a big update/upgrade for the bot. Probably the biggest one ever (not just in terms of my unofficial updates). Unfortunately that does mean, that I don't have as much time to work on smaller feature updates, or to investigate issues posted here right now.
So huge thanks to everyone, that is responding to issues & questions, whilst I am busy
I have also received a message from the official devs, so they are still alive, aware of my work and there is no danger, that this forum is going down, or anything along those lines. I don't want to disclose more from private conversations and I have not gotten a reply in almost a month, but in general things are looking good, as far as I can tell
The only thing missing now is for you to get moderator status or something similar so that you can clean up here when inappropriate posts/threads are created again.
Just one question, does anyone have some sort of guide/best practice on how to play them?
I have not looked at the discord, or anywhere else yet, but if there is some "always pick door X over Y", "always run when Z", or whatever, I'd be happy to use that as a guide for how the bot should behave.
DasAoD hat geschrieben: Mi 11. Feb 2026, 15:00
The fix should then be implemented.
At the moment, at least 1 Goblin or Troll must be upgraded. Then it will work.
Not working for me. I have goblin and troll both at 4 and have to manually get them up... Rest is at 15.
DasAoD hat geschrieben: Mi 11. Feb 2026, 15:00
The fix should then be implemented.
At the moment, at least 1 Goblin or Troll must be upgraded. Then it will work.
Not working for me. I have goblin and troll both at 4 and have to manually get them up... Rest is at 15.
There is a fix on the github already. I guess, I can just release that publically, even though it is not really tested and you can see, if it works
Zuletzt geändert von marenga am Mi 11. Feb 2026, 23:47, insgesamt 1-mal geändert.
This release contains mostly @zxxy working further on improving the battle simulations and me fixing issues in the underworld.
Please tell me, if the underworld fixes & new build orders work, I only have fully upgraded accounts, so I can not really test this.
Have fun
PS: For those, that have not seen my mini-announcement, I am mostly working on a big-overhaul, so these regular updates here will be less frequent and smaller in the meantime.
- Implement fight simulation (win chance calculations) against guilds & more simulation improvements (by @zxxy)
- Potential fix for underworld buildings
- Added more optimal build orders for underworld (tunyghost & sftavern)
- Fixed an issue with lures not being done without goblins
Folgende Benutzer bedankten sich beim Autor marenga für den Beitrag (Insgesamt 8):
Bossi (Do 12. Feb 2026, 00:17) • macpod (Do 12. Feb 2026, 01:18) • Daddy Good (Do 12. Feb 2026, 07:26) • StewieBiatch (Do 12. Feb 2026, 13:57) • extensaria (Do 12. Feb 2026, 19:21) • nvttere (Do 12. Feb 2026, 23:17) • Crow77 (Fr 13. Feb 2026, 20:14) • DasAoD (Mi 18. Feb 2026, 19:38)
jup, it is also not on the front page yet. I typically wait a few hours to make sure nobody reports massive new issues, before rolling out auto-updates